How should I look today! - a game poem
Overview
Enter the shoes of a social media traveller, eager to discover a land renowned for its unique apple varieties. Your mission: purchase an apple. But blending in proves difficult as locals eye you with suspicion. Can you convince them of your harmless intentions, or will it lead to dire consequences?
This project was inspired by Jordan Magnuson’s game poems. Dedicated to the events of the Diphu incident of 2018, the game poem delves into the complexities of human behavior towards those unfamiliar to them, encompassing aspects such as appearance, food, culture, and geography.
I was solely responsible for this project. However, since this is my UX portfolio, this post discusses the UX aspects. You can read about the full design process here (I was told this is a good read 😽😽)
Tools
- Figma
- Godot
- Lego
- Pen and paper
UX and UI Design and Development
The entire experience is divided into 3 main parts, and would be introduced to the player in this order:
- Character Customization: The player can choose how their character would dress.
- Gameplay: Gameplay is explained in the section below.
- Story: this section explains the narrative of the game poem.
Feedback from playtesters
I am very happy to share a few feedbacks I have received so far:
“This was a very thought-provoking experience!”
“…I like the simplicity of the art style, and how it still gets the point across really well. Also, the fact that the button says ‘yes, change me’ instead of ‘change my clothes’ fits the theme really well.”
“…first thing first, I think it serves the purpose. the message was crystal clear.I was not expecting anything close to it…”
Detailed Article and Links
To play, visit the game directly at Itchio Site .
Please feel free to reach out if you have any suggestions or feedback for the project. :)
FIN.