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    <title>Designs on Supriya Dutta</title>
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      <title>Absinthe Tails</title>
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      <pubDate>Mon, 24 Feb 2025 15:20:40 +0530</pubDate>
      
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      <description>Overview Absinthe Tails is a detective game with a dash of absinthe and missing cats. As Claude, a detective with a penchant for spirits, your task is to unravel the mysteries surrounding your quaint town.
Collaborating with a team of five, my main responsibilities included designing UXand User flows on Figma, designing puzzles and development on Unity. A key aspect of My role was crafting tutorials to familiarize players with game mechanics, refined through extensive play-testing and feedback sessions.</description>
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      <title>How should I look today! - a game poem</title>
      <link>/design/gamepoem/</link>
      <pubDate>Tue, 05 Nov 2024 16:23:14 +0530</pubDate>
      
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      <description>Overview Enter the shoes of a social media traveller, eager to discover a land renowned for its unique apple varieties. Your mission: purchase an apple. But blending in proves difficult as locals eye you with suspicion. Can you convince them of your harmless intentions, or will it lead to dire consequences?
This project was inspired by Jordan Magnuson&amp;rsquo;s game poems. Dedicated to the events of the Diphu incident of 2018, the game poem delves into the complexities of human behavior towards those unfamiliar to them, encompassing aspects such as appearance, food, culture, and geography.</description>
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      <title>Thoughts Out!</title>
      <link>/design/thoughtsout/</link>
      <pubDate>Wed, 05 Jun 2024 16:23:14 +0530</pubDate>
      
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      <description>Overview Thoughts Out! is a 3D platform puzzle game set in a dreamlike world where your everyday office troubles morph into an annoying dragon. This dragon can alter the surrounding environment, making your adventure either easier or more challenging. How can you drive it out of your daydream and reclaim your peace of mind? Calm down and first, listen to what Miss Bellflower has to say.
Tools Unreal Figma Pen and Paper My responsibilities UX and UI design Tutorial design We began with low-fidelity designs in Figma to map out the UI flow, including in-game and on-screen UI elements.</description>
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      <title>User-centered development collaboration @MathWorks</title>
      <link>/design/mathworkstudy/</link>
      <pubDate>Mon, 05 Feb 2024 16:23:14 +0530</pubDate>
      
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      <description>Overview We discovered through usability testings that the algorithms and systems designed by our developers were not understood well by the our users, and therefore not used as intended. This research study was designed to understand the development teams perspective of the Simulink Test, Simulink Design Verifier and the components related to them. This was done as a primary research to improve components of Simulink Test and Simulink Design Verifier.
Objective of the study Objectives of this study:</description>
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      <title>600 years of Ahom Kingdom - a visual data narrative</title>
      <link>/design/ahoms/</link>
      <pubDate>Sun, 26 Jun 2022 22:13:04 +0530</pubDate>
      
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      <description>Overview BACKGROUNDThe Ahom dynasty was the most celebrated in Assam’s history. With a successful reign of 600 years they were able to enrich Assam with agriculture, architecture, cultural richness and different scientific interventions. Ahoms were the descendants of Tai or Shan race who came from Mungmao, currently in Yunan province of China. They came to Brahmaputra Valley of North East India in 1228. The kingdom of Ahoms established during 13th century entails an important part of the Assamese history.</description>
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      <title>Nature&#39;s palette - a playful adventure</title>
      <link>/design/naturespalette/</link>
      <pubDate>Tue, 29 Jun 2021 16:23:00 +0530</pubDate>
      
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      <description>Overview BACKGROUNDCan we foster curiosity in children about our natural environment? During the Interaction Design module at IDC School of Design, we (our group had 4 participants) were assigned a project - nudge children to explore their natural environment more, with one constraint - through the use of Colours.
PRODUCT DETAILSThrough the use of colours and textures, the Nature’s Palette app aims to help kids connect with their surroundings. Together, kids explore their environment and take photos of the many colours and textures they encounter.</description>
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