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    <title>Level Design on Supriya Dutta</title>
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    <description>Recent content in Level Design on Supriya Dutta</description>
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      <title>Influencer - work in progress</title>
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      <pubDate>Fri, 05 Sep 2025 16:23:14 +0530</pubDate>
      
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      <description>Objectives Emotional Design: To craft a gameplay experience that explores the process of alienation, specifically eliciting feelings of fear, grief, and helplessness(in current prototype) through storytelling and game design. Player Journey: To meticulously plan the gameplay timeline, level design, and pacing to guide the player&amp;rsquo;s emotional journey and encourage them to reflect on their own feelings. My responsibilities Level design, System design, and Programming
Design process The design of this game followed a deliberate, emotion-first process to create a compelling player experience.</description>
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      <title>Thoughts Out!</title>
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      <pubDate>Wed, 05 Jun 2024 16:23:14 +0530</pubDate>
      
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      <description>Overview Thoughts Out! is a 3D platform puzzle game set in a dreamlike world where your everyday office troubles morph into an annoying dragon. This dragon can alter the surrounding environment, making your adventure either easier or more challenging. How can you drive it out of your daydream and reclaim your peace of mind? Calm down and first, listen to what Miss Bellflower has to say.
Tools Unreal Figma Pen and Paper My responsibilities UX and UI design Tutorial design We began with low-fidelity designs in Figma to map out the UI flow, including in-game and on-screen UI elements.</description>
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